#include "drawableobject.h"

DrawableObject::DrawableObject() {

}

DrawableObject::DrawableObject(CL_Sprite* image, int posX, int posY) {
	this->image = image;
	this->posX = posX;
	this->posY = posY;
}

DrawableObject::~DrawableObject() {
}

CL_Sprite* DrawableObject::getImage() {
	return image;
}

int DrawableObject::getPosX() {
	return posX;
}

int DrawableObject::getPosY() {
	return posY;
}

